onEnterFrame vs onMouseMove
Input Needed for onEnterFrame vs OnMouseMove
this.positiveDmmLead = function() {
this.posProbe.onPress = function() {
if (posDepth < negDepth){
posDepth = 15;
posLine_mc.swapDepths(15);
posLine_mc0.swapDepths(16);
posPort.swapDepths(17);
posProbe.swapDepths(18);
}
_root.probeActive = true;
Mouse.hide();
//X & Y variables to store the click offset on the probe
this._xOffset = this._xmouse;
this._yOffset = this._ymouse;
//this.startDrag(true, 0,0,-550,600); //dont use startDrag
this._parent.onEnterFrame = this._parent.posLead;
};
this.posProbe.onRelease = function() {
_root.probeActive = false;
Mouse.show();
// this.stopDrag();
delete (this._parent.onEnterFrame);
};
};
this.posLead = function() {
//move the the probes same as the line
//I may have the numbers wrong way around here!? (ie. the 0,-550,600, and 0)
posProbe._x = Math.min(0, Math.max(-550, this._xmouse -
posProbe._xOffset));
posProbe._y = Math.min(600, Math.max(0, this._ymouse -
posProbe._yOffset));
var yPosition = (posProbe._y+posProbe._height)-5;
var xPosition = (posProbe._x+posProbe._width)-5;
this.createEmptyMovieClip("posLine_mc", 15);
this.posLine_mc.lineStyle(6, 0x990000, 100);
this.posLine_mc.moveTo(this.posPort._x, this.posPort._y);
this.posLine_mc.curveTo(135, 475, xPosition, yPosition);
this.createEmptyMovieClip("posLine_mc0", 16);
this.posLine_mc0.lineStyle(2, 0xFFFFFF, 70);
this.posLine_mc0.moveTo((this.posPort._x+3), (this.posPort._y+3));
this.posLine_mc0.curveTo(135, 475, xPosition, yPosition);
posDepth = posLine_mc.getDepth()
};
<>FlashGuru Consulting » ASBroadcaster_listeners array contain a property named onMouseMove , the broadcastMessage ... we will add an onEnterFrame event notification to the Movieclip object, ...
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Class Instances vs. Object Instances vs. Object Literals ... or low-instance-count objects that don't get created in onEnterFrame or onMouseMove. ...
RaidenX - Official Site
function onMouseMove() { _x = _root._xmouse; _y = _root._ymouse; ... __onEnterFrame=function() 2. Play vs. stop: gotoAndPlay(3) __vs.__ gotoAndStop(3) ...
ActionScript Event Handlers
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Los Angeles Flash Users Group
onMouseMove = function() { var myXmouse = _parent._xmouse; this._x = myXmouse; } var mSparkle:MovieClip =. ... onEnterFrame to null rather than deleting it. ...
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