onEnterFrame vs onMouseMove

Input Needed for onEnterFrame vs OnMouseMove

this.positiveDmmLead = function() {

        this.posProbe.onPress = function() {
                if (posDepth < negDepth){
                        posDepth = 15;
                        posLine_mc.swapDepths(15);
                        posLine_mc0.swapDepths(16);
                        posPort.swapDepths(17);
                        posProbe.swapDepths(18);
                }

                _root.probeActive = true;
                Mouse.hide();
  //X & Y variables to store the click offset on the probe
       this._xOffset = this._xmouse;
       this._yOffset = this._ymouse;
        //this.startDrag(true, 0,0,-550,600); //dont use startDrag
                this._parent.onEnterFrame = this._parent.posLead;
        };
        this.posProbe.onRelease = function() {
                _root.probeActive = false;
                Mouse.show();
   // this.stopDrag();
                delete (this._parent.onEnterFrame);
        };
};

this.posLead = function() {
    //move the the probes same as the line
//I may have the numbers wrong way around here!? (ie. the 0,-550,600, and 0)
    posProbe._x = Math.min(0, Math.max(-550, this._xmouse -
posProbe._xOffset));
    posProbe._y = Math.min(600, Math.max(0, this._ymouse -
posProbe._yOffset));

        var yPosition = (posProbe._y+posProbe._height)-5;
        var xPosition = (posProbe._x+posProbe._width)-5;

        this.createEmptyMovieClip("posLine_mc", 15);
        this.posLine_mc.lineStyle(6, 0x990000, 100);
        this.posLine_mc.moveTo(this.posPort._x, this.posPort._y);
        this.posLine_mc.curveTo(135, 475, xPosition, yPosition);

        this.createEmptyMovieClip("posLine_mc0", 16);
        this.posLine_mc0.lineStyle(2, 0xFFFFFF, 70);
        this.posLine_mc0.moveTo((this.posPort._x+3), (this.posPort._y+3));
        this.posLine_mc0.curveTo(135, 475, xPosition, yPosition);
        posDepth = posLine_mc.getDepth()

};

<>FlashGuru Consulting » ASBroadcaster
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Class Instances vs. Object Instances vs. Object Literals ... or low-instance-count objects that don't get created in onEnterFrame or onMouseMove. ...

RaidenX - Official Site
function onMouseMove() { _x = _root._xmouse; _y = _root._ymouse; ... __onEnterFrame=function() 2. Play vs. stop: gotoAndPlay(3) __vs.__ gotoAndStop(3) ...

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Movieclips and frame actions vs buttons with button actions ... onrelease, onrollover, onrollout, onmousemove, onpress, event handlers, actionscript in ...

Los Angeles Flash Users Group
onMouseMove = function() { var myXmouse = _parent._xmouse; this._x = myXmouse; } var mSparkle:MovieClip =. ... onEnterFrame to null rather than deleting it. ...

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